The lightbrush is a tool that I developed to take painting to the next level. Equipped with interchangeable heads for spot illumination or 12" gross shading, it's meant to be used to build up an image through layered application during a long exposure. It's pretty much the exact opposite of the normal photography process, as there's no way to meter or preview the shot beforehand. Also, unlike normal photography, if you mess up, you have to start from scratch. After completing the first edition of the lightbrush control, I had my friend Mia come by to mess with it/sit for me. Based on the success of the first run, I redesigned it with a few tweaks to make it a bit more efficient, and had a PCB run off for it. One 3-D printed housing later, it's far more ergonomic than the last iteration.